Haven't posted in a long time, easing back into it with something I was playing with about a year ago ... it uses the same wind resistance stuff that I was using earlier.
Going to update it in the next few days with a much better way of doing it with a SOP solver!
Going to update it in the next few days with a much better way of doing it with a SOP solver!
Each piece of cloth is simmed individually, a wedge ROP is used to write out a geo sequence for each piece and they are brought back in using a file SOP and a copy SOP. The pieces don't collide .. but it doesn't matter so much with these .....
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